GCAA Baseball

Divisions and Rules

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Tball division is for children ages 4-6 and is an introduction to baseball to develop baseball skills and have FUN.

Games scores and standings are not kept in Tball. Games are one hour.
Prior to season starting 1 weeknight practice and 1 weekend practice. Days are determined by Coach and field availability.

Once games start, 1 weekend practice and 1 week night game. Games are usually played on Monday, Tuesday, or Thursday. 

GCAA has two leagues within its Tball division, Minors and Majors.  
The Minors League (4-5 year olds) is made up mostly of first year players and is an introduction to baseball. The Majors League (5-6 year olds) includes all returning players and first year 6 year olds.

Cost is $110 per season.
Sublimated Jerseys and hats will be provided.

Players will need bat, helmet and glove.  Also baseball pants, belt, and socks are needed and color will be determined by Coach once teams are formed after registration ends.

Tball players are not required to participate in the skills assessment/draft day as their teams are randomly formed.

 

Coach Pitch is an instructional league intent on teaching young players fundamentals of baseball with pitching by the team’s own coach.

All players are required to attend a Skill Assessment/Draft Day. Players are evaluated on hitting, throwing, catching, and base running and assigned an overall rating. These ratings will be used during the drafting process to help balance the skill levels between the teams. 

Cost is $125 per season.
Sublimated Jerseys and hats are provided. 

Players will need bat, helmet and glove.  Also baseball pants, belt, and socks are needed and color will be determined by Coach once teams are formed after registration ends.

Minors league is a kid pitch division. Players begin to learn proper pitching techniques, sliding, base running along with the continued development of fundamentals.

All players are required to attend a Skill Assessment/Draft Day. Players are evaluated on hitting, throwing, catching, pitching, and base running and assigned an overall rating. These ratings will be used during the drafting process to help balance the skill levels between the teams. 

Cost is $125 per season.
Sublimated Jerseys and hats are provided. 

Players will need bat, helmet and glove.  Also baseball pants, belt, and socks are needed and color will be determined by Coach once teams are formed after registration ends.

Majors division continues with building upon baseball fundamentals are players get older.

All players are required to attend a Skill Assessment/Draft Day. Players are evaluated on hitting, throwing, catching, pitching, and base running and assigned an overall rating. These ratings will be used during the drafting process to help balance the skill levels between the teams. 

Cost is $125 per season.
Sublimated Jerseys and hats are provided. 

Players will need bat, helmet and glove.  Also baseball pants, belt, and socks are needed and color will be determined by Coach once teams are formed after registration ends.

Biggs League for players ages 13-15 is offered during the Spring Season only. It is in conjunction with the South Johnston Baseball Association. Typically 1-2 teams from GCAA will play surrounding Johnston County Baseball teams.
The Biggs League season will start later in the Spring.

General 

Games will be played for one hour.
▪ Bases: 50'
▪ All volunteers and coaches must be registered with current background check. This includes anyone working in the dugout area.
▪ Each team is responsible for field cleanup and setup. This includes raking the batter box after game and pick up trash after game. The home team is responsible for bringing the tee.

Defense

▪ Outs will be enforced at any base or by tagging the base runner.
▪ 3 outs will clear the bases.
▪ There will be no catchers.
▪ All players will play in the field every inning.
▪ There will be a maximum of 5 defensive players in the infield; all other players must play in the outfield.
▪ All players must play in the infield each game.
▪ Balls hit to outfield should be thrown to second base to stop play.

Offense

▪ All players will bat every inning, even if the opposing team records 3 outs.
▪ The player will return to dugout after being called out.
▪ Each batter will be pitched a maximum of 3 pitches where SKILL MERITS PITCHING (Belt high swing). The “T” must be used to put the ball in play after 3 Unsuccessful pitches (Balls, Strikes). The player will get as many swings as needed to hit from the "T".
▪ There will be an 8' arch in front of home plate that the ball must cross to be in play.
▪ Each player will advance 1 base for balls hit in the infield. This includes on overthrown balls.
▪ Each player can advance bases until the ball is returned to the infield for balls hit to outfield.
▪ The last batter will run all bases.

COACH PITCH

Games will be played for 1 hour and 15 minutes. No new inning will be started after the one hour and 15 minute mark.

Base Distance: 60'
Pitching Distance: The distance from the point of home plate to the pitching rubber must be at least 35'.
Run Rule: A maximum of five (5) runs can be scored by a team per inning with the game ending once a team is mathematically eliminated.
Substitutions: No player will sit two (2) innings in a game before all other players have sat out an inning in that particular game. This does not carry over from game to game. 
Players can't play the same position more than two (2) consecutive innings for ALL positions. This resets after one (1) inning in another position. 
Regular Season Tiebreaker: After the allotted time, if there is a tie, one additional inning will be played. After one additional inning, if the game is tied, the game ends in a tie.
Tournament Tiebreaker: At the scheduled conclusion of the game there is a tie, the last batted out will be placed on 2nd base to start the inning.
Number of Players: 10: 6 infielders, 4 outfielders. Team can play with 9 players, if there is no 10th batter, that batter will NOT count as an out.
If team starts with 9 players and a player is injured and forced to leave the game, they will be able to continue playing with 8. When that players at bat comes up, it will not count as an out but the player can not return to the game.
Coaches:  Coaching rules will allow only 4 adults in dugout at any time during the game. 
    - Offense:  One coach at third base, one coach at first base, one coach pitching, and one in the dugout for player control. Base coaches may not have contact with runners while the ball is live and in play. The penalty is the runner is out.
   -Defense:  There may be a defensive coach on the right field line and the left field line, provided they stay in foul territory.
The defensive coach cannot come within 60 feet of the base during live ball. A hash line will be marked on the foul line indicating required distance.
Outfield coach is confined to coaching Outfield Players ONLY.  Dugout coach can coach Infield Players.

Offense: All attending players must be in the batting line-up. Each batter will receive up to 5 pitches or 3 strikes to record a hit. If a foul ball is hit on the 5th pitch the batter will continue to hit until either a hit, strike or passed ball occurs. 
If the ball hits the pitching coach and the umpire believes it was unintentional its dead ball. All runners are to advance one base from their original location.
If the pitching coach intentionally tries to be hit by the ball the batter is out and runners don’t advance. If the pitching coach intentionally or unintentionally obstructs the play on the field the batter is out. No warnings.
Only one base can be taken on first overthrow, if the ball isn't dead (due to going off of field) the players are able to throw the advancing runner out. There is only one overthrow per hit.
The second overthrow will be dead ball and runner must stay on the base they advanced to after first overthrow.
Defense: No timeouts can be called by players. The official is to call timeout once the field is contained or the player in the pitcher position has the ball in the pitcher area, however an infielder who possesses the ball and is within the baselines may raise their hands to signal to umpire defensive play has stopped and umpire can call time. 
At that point, if the base runner has already committed half way to the next base, they may continue to advance or if less than halfway, they must return to previous base.
Defensive players must not block if there is no possibility of making an out.
Runner interference can be called with the runner awarded to advance to the next base. Also, if catcher does not have the ball or if the ball has no way of making it to the catcher, the catcher cannot block home plate.

MINORS

Games will be played for one hour and 15 minutes. No new inning will be started after the one hour and 15 minute mark.

Base Distance: 60

Pitching Distance: 46'

Run Rule: A maximum of five (5) runs can be scored by a team per inning with the game ending once a team is mathematically eliminated.

Substitutions
: No player will sit two (2) innings in a game before all other players have sat out an inning in that particular game. This does not carry over from game to game.

Regular Season Tiebreaker
: After the allotted time, if there is a tie, one additional inning will be played. After one additional inning, if the game is tied, the game ends in a tie.
Tournament Tiebreaker: At the scheduled conclusion of the game there is a tie, the last batted out will be placed on 2nd base to start the inning.

Number of Players: 
Team can play with 8 players, if there is no 9th batter, that batter will NOT count as an out. If team starts with 8 players and a player is injured and forced to leave the game, they will be able to continue playing with 7. When that players next bat comes up it will count as an out, the following at bat will simply be skipped (no out).

Pitching:
 All pitchers are allowed to pitch a maximum of two (2) innings per game (must be pitched consecutively). One (1) pitch in an inning is considered a complete inning.
Offense: All attending players must be in the batting line-up. Base runners are not allowed to leave the base until the pitch crosses the plate. If a base runner leaves early the runner will be out.

Third
 Base/Stealing Rule:  A runner can advance to home after the ball crosses the plate on any pitch.

MAJORS

Games will be played for one hour and thirty minutes. No new innings will be started once the one hour and thirty minute mark is reached.

Base Distance: 70'

Pitching Distance: 50'

Run Rule: 15 runs after three (3) innings, 10 runs after four (4) innings, or 8 runs after five (5) innings.

Substitutions:
 No player will sit two (2) innings in a game before all other players have sat out an inning in that particular game. This does not carry over from game to game.

Regular Season Tiebreaker: At the conclusion of time, if the teams are tied, the game will end in a tie. No extra innings will be played due to time constraints.
Tournament Tiebreaker: At the scheduled conclusion of the game there is a tie, the last batted out will be placed on 2nd base to start the inning.

Number of Players: Teams can play with 8 players, if there is no 9th batter, that batter will NOT count as an out. If a team starts with 8 players and a player is injured and forced to leave the game, they will be able to continue playing with 7. When that players at bat comes up, it will count as an out.

Pitching: All pitchers are allowed to pitch a maximum of two (2) innings per game (must be pitched consecutively). One (1) pitch in an inning is considered a complete inning.
Balks: One balk warning allowed per team, per game, before a penalty is enforced.
Offense: Open bases.
Defense: Infield fly rule applies.

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